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@jt3k: That's a very odd

@jt3k:

That's a very odd argument, and one that's not correctly applied here. It might be reasonable if it was somehow hard to believe that Quake or Doom could be ported to the iPhone. But it's not. If you've watched the unveiling of the SDK, you'll have seen that the iPhone is capable of exactly what you're seeing in this video.

And what would be the point of faking something like this anyway? Why would you go to the trouble of faking something that's easily within the reach of a competent programmer? How pathetic would THAT be? Seems like they'd have faked something a little more impressive.

Personally, I don't think first person shooters will be fun to play on an iPhone, once the novelty wears off. But it was obvious people would make them. And we'll see if I'm right or wrong. (I can't lose, because if I'm wrong, I have a fun game on my iPhone)

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