Sling says they didn't work with AT&T to optimize app, it was always optimized. AT&T caught in big fat ugly lie.
Ars contacted Sling to see what exactly they did to optimize their code for it to get accepted by AT&T. They said there had been no changes since the original submission over a year ago and that it had always been optimized for 3G network streaming.
"We didn't change anything," Sling Media's John Santoro told Ars. "AT&T never discussed any specific requirements with us."
Santoro explained that SlingPlayer Mobile has always contained code to adapt the stream quality to the given network conditions. AT&T has been in discussions with Sling since it was first released last year, but AT&T never asked the company to make specific modifications. No changes were made to the app's 3G streaming capabilities between its being barred from AT&T and now.
That makes AT&T a big fat liar. From their press release yesterday:
“Key for us is Sling Media was willing to work with us to revise the app to make it more bandwidth sensitive. They made important changes to more efficiently use 3G network bandwidth and conserve wireless spectrum so that we were able to support the app on our 3G mobile broadband network,” said Ralph de la Vega, president and CEO, AT&T Mobility and Consumer Markets.
Grab the popcorn and prepare yourselves for some really awesome spin from AT&T. Oh, and if Sling is to make it past Apple's App Store gatekeepers, we're expecting them to have to pretend that they didn't make the above true statement.
Update: As expected, here's the update:
Sling Media general manager John Gilmore contacted Ars to clarify the working relationship between Sling and AT&T.
"We actually have been working very intensively with AT&T to get the 3G streaming approved," Gilmore told Ars. "Over the course of the last couple of months, they have been testing the app in their labs."
Gilmore said that AT&T was able to determine that SlingPlayer Mobile wouldn't significantly impact network performance after extensive testing. "We always felt comfortable that that wasn't the case," he told Ars. "As we built our relationship with AT&T, we were able to prove to them that our app wouldn't cause a negative customer impact. We always felt that our app was a 'good network citizen.'"
When asked what code changes AT&T wanted, if any, Gilmore verified that no specific changes were made at AT&T's request. He did say, however, that the 3G streaming code has had some improvements over the course of the last several months due to general code optimization. "We want to make sure that we constantly improve how our app uses network resources."
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Comments (14)
is anyone really surprised!!! AT&T has been lying to customers throughout their existence, why change now!!!
Given Sling Media's track record on statements regarding their own software, I find it ludicrous that people, and particularly the press, are willing to believe anything they say. Ever.
You really like your exclamation marks, don't you?
ATT needs to learn a few lessons from Apple how to obfuscate the truth and bend reality.
HAHAHAHAHA!!!
AT&T and echostar (slings parent) have a bad relationship now since they dropped them for DirecTV. In addition ATT wanted to acquire Dish Network but couldn't agree on price. Unless this came from the CEO, I would take your source with a grain of salt.
So when will we see the update?
Great picture, Seth.
Not surprised. They accidentally overcharged my mom's ATT cellphone bill by $500 back in Nov 2009! We called them 3x thus far, and every time, they say that they'll credit her acct back. It's been 3 months now, and her acct still has NOT been credited!! Even their customer-reps and the manager we spoke to are trained to lie. My mom refused to pay the $500, so they shut off her service! She's with Sprint now, and she's totally happy with Sprint!
lol just let AT&T have their excuse.
big fat ugly lie. Wowo.....lol..Relax
iPod to Mac Transfer
i think not... oops my brain lost...
That's kind of funny that they would put themselves in that position. The question is, though, is which one is telling the truth? It doesn't really matter to me. The end result is what matters to me, just as when I use a registry cleaner. Brand name, open source, I don't care.
Subclass discriminant analysis (SDA) [Zhu, M., Martinez, A.M., 2006. Subclass discriminant analysis. IEEE Trans. Pattern Anal. Machine Intell., 28(8), pp. 1274–1286] is a dimensionality reduction method that has proven successful for different types of class distributions. In SDA, the reduction of dimensionality is not achieved by assuming that each class is represented by a single cluster, but rather by approximating the underlying distribution with a mixture of Gaussians. The advantage of SDA is that since it does not treat the class-conditional distributions as uni-modal ones, the nonlinearly separable problems can be handled as linear ones. The problem with this strategy, however, is that to estimate the number of subclasses needed to represent the distribution of each class, i.e., to find out the best partition, all possible solutions should be verified. Therefore, this approach leads to an associated high computational cost. In this paper, we propose a method that optimizes the computational burden of SDA-based classification by simply reducing the number of classes to be examined through choosing a few classes of the training set prior to the execution of the SDA. To select the classes to be partitioned, the intra-set distance is employed as a criterion and a k-means clustering is performed to divide them. Our experimental results for an artificial data set of XOR-type samples and three benchmark image databases of Kimia, AT&T, and Yale demonstrate that the processing CPU-time of the SDA optimized with the proposed scheme could be reduced dramatically without either sacrificing classification accuracy or increasing computational complexity. _______________________________________________________________________________ vcp exam, 640-802 ccna, 70-236 exam questions, exam 70-271
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